
| Rairty | Mythic |
| Placement Cost | 1200.0 |
| Total Cost | 34750.0 |
| DMG | 285.0 |
| SPA | 5.5 |
| RNG | 14.0 |
| Placement | 3 |
| Placement Requirement | 5000 |
Toju is a Mythic rarity ground DPS unit. He specializes in dealing heavy physical damage to single targets and applies a Bleed effect that causes enemies to take damage over time. This makes him especially effective against bosses and high-HP enemies.
Stats & Role
| Attribute | Detail |
|---|---|
| Rarity | Mythic |
| Type / Role | Ground DPS (single-target damage dealer) |
| Strengths | Inflicts Bleed to stop enemy regen; high single-target damage; scales well with critical chance and critical damage; excellent against bosses |
| Weaknesses | Cannot attack air units; performance depends heavily on traits and upgrades; weaker at crowd control and wave clearing; less reliable in early-game stages |
When & How to Use Toju Effectively
- Focus on Bosses and Tanky Enemies
Toju shines in scenarios where you need to bring down powerful enemies with large health pools. His Bleed effect ensures even regenerating foes can be defeated. - Maximize Critical Synergy
Equip traits that boost crit chance, crit damage, or overall damage. His kit scales very well with these stats, making him hit even harder. - Balance with Team Composition
Since he can’t hit air enemies, it’s important to pair him with units that can handle flying foes and wave-clearing duties. Buffers and debuffers that lower enemy defense also help Toju deal maximum damage. - Invest in Upgrades
Being Mythic, Toju requires strong upgrades and evolution to reach his full potential. Prioritizing his growth will make him a reliable damage dealer in late-game. - Best Modes to Use Him
Toju is ideal in Infinite mode or boss-heavy maps. He is less efficient in early-game or swarm-heavy stages where AoE units are more useful.
Pros & Cons Summary
Pros:
- High single-target DPS
- Bleed effect prevents regen and adds damage over time
- Very effective against bosses and high-HP enemies
- Scales extremely well with crit and damage buffs
Cons:
- Cannot target flying units
- Requires good traits and heavy investment
- Not effective at crowd control or AoE
- Early game performance can be weaker compared to versatile units
Evolution
- Toju can be evolved into Toju (Mercenary).
- Evolution requires specific materials:
• 14 Air Stones
• 4 Earth Stones
• 5 Fire Stones
• 4 Fear Stones
• 1 Divine Stone
• 10 Playful Cloud units/items