
| Rairty | Myhtic |
| Placement Cost | 1200.0 |
| Total Cost | 70000.0 |
| DMG | 325.0 |
| SPA | 5.0 |
| RNG | 18.0 |
| Placements | 4 |
Shaoten (Dizzy) is a Mythic rarity Ground DPS unit specializing in Physical damage of the Rose element. Her evolved form, Shaoten (Dizzy), boosts her stats and introduces unique passive mechanics that make her a high-risk, high-reward damage dealer.
Stats & Upgrades
| Upgrade Level | Damage | SPA | Range |
|---|---|---|---|
| Base | 325 | 5.0 | 18.0 |
| 1 | 450 | 5.0 | 19.0 |
| 2 | 550 | 4.5 | 19.0 |
| 3 | 960 | 6.0 | 24.0 |
| 4 | 1100 | 5.5 | 24.0 |
| 5 | 1320 | 5.5 | 27.0 |
| 6 | 2180 | 7.0 | 28.0 |
| 7 | 2430 | 7.0 | 29.0 |
| 8 | 4960 | 11.0 | 30.0 |
| 9 | 6800 | 11.0 | 31.0 |
- Placement Cost: 1,200
- Total Upgrade Cost: 68,800
Passive Abilities
Dizzy Flow – Each attack adds 1 Drink Stack (up to 10). At 3–10 stacks she can consume them to enter Dizzy Mode. More stacks extend the mode’s duration, and max stacks grant +50% duration.
Dizzy Mode – While active she deals +100% damage but her attack speed is reduced by 25% and each attack has a 10% chance to miss. After Dizzy Mode ends, stacks reset to 0 and for 15 seconds she suffers −15% damage and −10% range.

Strengths
- Very high burst damage during Dizzy Mode
- Large damage and range scaling with upgrades
- Effective in late game waves and boss fights
Weaknesses
- Unreliable due to miss chance during Dizzy Mode
- Slower attack speed while Dizzy Mode is active
- Post-mode penalties reduce damage and range, leaving her vulnerable during recovery
Strategy Tips
- Place her in a safe lane to build Drink Stacks consistently
- Trigger Dizzy Mode at critical waves or boss spawns for maximum burst
- Pair with supportive units to help offset her downtime after Dizzy Mode
- Use her alongside reliable DPS units to cover while she recovers from penalties